📄️ README
The translation direction and distance of the model can be customized.
📄️ README
The rotation direction and angle of the model can be customized and controlled.
📄️ Model scaling
The zoom in and out of the model can be customized and controlled.
📄️ Model visibility settings
Realize the display and hiding functions of a single 3D model.
📄️ Remove model
Removes a loaded model from a 3D scene.
📄️ Remove models based on attributes
Remove the model built based on coordinate points based on a certain attribute of the model.
📄️ Model first rendering event monitoring
Listen to the first rendering completion event of the loaded 3D model.
📄️ Model highlight selection
Highlight the 3D model by moving the mouse.
📄️ Model outline highlighting
Select the 3D model with the mouse to highlight the model outline.
📄️ Model attribute query
Click the floor model to display the model name and other related attributes.
📄️ 3D flight positioning
Flight positioning based on three-dimensional coordinate points.
📄️ README
Click the mouse on the 3D model to obtain the intersection coordinate information. This interface is currently only suitable for picking up models initially loaded through addLayer, models loaded through the layer.addModel interface, and models built by addLines (pipe type), addPolygons, addPolygonByLine and addPyramid.
📄️ 3D scene ray picking coordinates
Supports defining the starting point of the ray and a certain point in the ray direction, and obtaining the coordinates of the first point where the ray collides with the three-dimensional scene.
📄️ Get the model geometric center coordinates
Get the coordinates of the model geometric center.
📄️ Get model surface adsorption coordinates
The adsorption coordinates of the model surface can be obtained. If no model is added, the adsorption coordinates of the entire scene can be obtained.
📄️ Batch model highlight selection
Based on the mouse click model picking results, efficient picking, highlighting and attribute query of 3D models built in automated batches are realized. The model needs to be built automatically in large batches based on the prefabricated component modeling method. Please consult the research institute for the specific modeling process. Taking the Olympic seat model as an example, it supports tens of millions of seat loads and maintains smooth rendering at 58+fps.
📄️ Batch model texture transformation
Realize batch modification and restoration of textures of 3D models constructed in automated batches based on number attributes. The model needs to be built automatically in large batches based on the prefabricated component modeling method. Please consult the research institute for the specific modeling process.
📄️ 3D model editing
3D model editing tool that provides support for 3D model translation, rotation and scaling operations.
📄️ 3D model export
Supports the export of 3D models. The export parameters must be the organizational structure of the corresponding glb file in the model object. Only a single model can be exported at a time.
📄️ 3D graphics drawing and editing
Supports drawing and editing graphics in 3D scenes, including rectangles, circles, polygons, etc.