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Basic Workflow

Use Mapmost 3D Video Integration to register cameras, maintain groups, configure a global 3D scene, calibrate fixed and fisheye cameras, and configure video processing. Complete a video-fusion setup in the following order.

  1. After opening the system, verify or maintain the camera-group hierarchy in Group Configuration.
Verify or maintain the camera-group hierarchy in Group Configuration.
Verify or maintain the camera-group hierarchy in Group Configuration.

Open Camera List, click Register Camera, and enter the camera name, type, ID, video-stream URL, and group.

Register a camera from Camera List.
Register a camera from Camera List.
Enter the camera details.
Enter the camera details.

Open Scene Configuration, click Add Model to add the global 3D model scene, review the preview, and click Save.

Add a global 3D model scene.
Add a global 3D model scene.
Review the 3D scene preview.
Review the 3D scene preview.
Save the global 3D model scene.
Save the global 3D model scene.

Return to Camera List, click Calibrate, and open Fixed Camera Calibration or Fisheye Calibration according to the camera type.

Open calibration for a camera.
Open calibration for a camera.

Open Video Processing, select cameras by group, and configure visibility, color matching, and crop regions. This list contains calibrated cameras only.

Configure video processing for calibrated cameras.
Configure video processing for calibrated cameras.

Configure the scene before camera calibration because fixed-camera calibration, fisheye calibration, and video processing reuse the global 3D model scene.

Export Configurations in Bulk

Export configurations in bulk.
Export configurations in bulk.

Select the cameras to export and click Export Parameters in Bulk.

Select cameras and export their parameters in bulk.
Select cameras and export their parameters in bulk.

Choose an export location, enter a file name, and click Save.

Save the exported configuration.
Save the exported configuration.

Use in Mapmost SDK for WebGL

Copy the parameters to the relevant Mapmost SDK for WebGL API to add video fusion.

For fixed-camera video fusion, use the following API:

Fixed-camera video fusion API.

For fisheye video fusion, use the following API:

Fisheye video fusion API.